Saturday, November 29, 2014

A brief discussion of Groupees and Greenlight bundles

ok wait what is going on here
I'm a pretty big fan of https://groupees.com/ which I believe was originally a website that allowed indie musicians to get their work 'out there' that gradually morphed into a bundle selling site. There is also of course indie gala and a couple others, and then everyone loves humble bundle. Groupes and Indiegala are more the reasonable fringe, or um, a reasonable facsimile ... most of the time...

One thing Groupees seems to have success doing is, under their own terms, is running "Greenlight" bundles, or bundles of indie games which 'promise' they will give you Steam keys to their indie games once the game is greenlit and so forth. Generally speak, I do believe other sites have tried running this sort of thing, but Groupees seems to have the most success with it. (I should put success in quotes, I think) They're currently running their 14th Greenlight bundle, which is over here, if you care. I have absolutely no idea how good any of the game in this bundle are. None whatsoever. So of course, I bought them all.


look at all these sweet sweet nickels and dimes
For a lot of people, a steam key is worth infinitely more than a desura key or DRM free link. Especially if sweet, glorious cards are up for grabs. But this creates an interesting conundrum, how often do you  actually get a key for a game? There are two hoops to jump through here: First, the game actually needs to get greenlit. Second, the key has to somehow make its way back to you. So, as a little discussion, I'm going to look over the Greenlight bundles I've bought and look up how many keys I've gotten vs how many of these games have been greenlit without sending out keys. Note that these bundles are often build your owns, or might always be, ie I selected these games for purchase rather than the bundle's contents being static. So maybe I didn't choose so wisely. Maybe I should have just voted anime.

Oh, and I'll list how much I paid too, just for the fun of realizing how much money I've wasted on this shit when I could have put the same amount of money into just buying Skyrim or something. As a note, I've read sometimes people will give out their keys by going through Desura instead of sending them to groupees. I consider this as fundamentally disingenuous and I'm not checking Desura for Steam keys

Friday, November 14, 2014

Whoops I forgot about Scary games month: Dead Space 2

The scariest thing about scary games month is the way, every year, like a creeping zombie the holiday sales crawl just a little bit further up the month. I fully suspect by the time I pass from this mortal coil that "holiday sale" will follow "back to school" in like, early september, and halloween will be a one day event where they jam candy at a 400% markup then it disappears from the shelves after being priced 'to move' into garbage bags full of candy while they rush out their Christmas cacophony. But we're not allowed to call it Christmas sales, which does actually make sense, since really who cares?

"Dead space" is a good term for a horror game in a lot of ways even beyond being a puntastic little riff. There's a lot of dead space, filled with spooky but pointless noises, in just about every horror game I've ever played. Need to walk down the spooky empty corridor for your spooky surprise! Which is, unspookily enough, more zombies. Or sometimes, just nothing. Spooked you! You get nothing!

in a shocking twist, horror goes surgical
Oh I'm sorry, necromorphs. Which is basically like going through the dictionary and assembling two words which are as close to 'zom - be' as ghoulishly possible. Regardless, while I've always been a huge fan of the title of the game, I have largely mixed feelings about the first game. I really liked the crumbs button, the ship design and the way combat felt just different enough to be different. But horror largely isn't my cup of tea, and horror seems to mean 'colon sounds and raspberry jam' more than trying to build a scary atmosphere.

I feel sometimes like the feeling that violence is all around you gets away from 'horror' and turns more into being 'horrifying' if that makes sense. Dead Space 2 has even less restraint than the first game, it opens up with a reference to hallucinations that slowly unveil themselves in the first game then some totally hyper violent murder. I understand they're sort of going for a 'look at how real this shit has already got' moment, but horror is at its best when the shit is more implicit, less real so I don't even know how to start with this game.